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Rating: 3-3-3

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RPF* Real Person Fiction; IE Apping an actual celebrity

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Thread Contributor: Jack Morgan'Garnet Jack' Morgan
Rippers-Rippers

13 Posts
2 Threads
Age:27
Job:
Ship Status:
Sexual Orientation:
Arjay

All Accounts Posts: 1,093
Points: 259.4€
#1
John “Jack” Morgan
basics
full name: John Phillip Morgan
AKA: “Garnet Jack”
Ripper: Yes/No No
Profession: Huckster/Agent
Gender: Male
Age: 27
Date of Birth: 2/12/1865
Place of Birth: St. Maries, Idaho
Faction: Agent
Pronouns: He
Occupation: Gambler/Merchant
Languages: English, Spanish
appearance
Playby: Timothy Olyphant
Height: 6’2”
Weight: 180 lbs
Hair Color: Blue
Eye Color: Brown
distinguishing features: Three red scars down his chest.
relationships
Sexual Orientation: Straight
Family:Henry Morgan - Father - Estranged/Disowned
Penelope Morgan - Mother - Dead
Robert Paul Morgan - Brother
Lyle Morgan - Grandfather - Dead
Arthur Morgan - Cousin - Dead

Relationship Status: Single
Powers/Strengths/Weakness
Powers: Huckster Magic - Jack has studied the magic collected in Hoyle’s Book of Games, and is proficient in using it to bind the spirits of magic to his beckoning. He can use this magic to perform direct attacks (Bolt, Blast), conceal himself or others (Obscure, Invisibility), protect or bind objects (Ring of Fire, Deflection, Entangle), create bursts of light, fear, or to see through the eyes of others (mind ride).
Strengths: Rich - While his merchant days might largely be behind him, Jack still retains his share of the family garnet mine, which he uses to furnish himself with portable cash and gemstones for trade.

High Roller - Bonuses for dealing with the devil during his spellcasting, 1 extra card to pick from.

Power Points - Has 5 extra power points.
Weaknesses: Arrogant - Years on this job, and his gambler nature, make Jack a thrill-seeker. In a fight, he doesn’t just jump into the thick of it, he looks for the biggest target and carves his way right over there. Is he going to make it flashy as he beats this guy? Oh yes, he completely is.

Overconfident - And he knows he’ll win that fight and beat that ‘boss.’ How could he not? He’s the best at what he does, and what he does is absolutely amazing. There’s no reason for him to back down from any challenge.

Stubborn - And if things don’t go his way? Well, that wasn’t his fault, now, was it? It was the bad luck of the minion that was shoved into his way, it was any number of mitigating factors that, without them, his expectations would have been completely justified.

Equipment:Clothing - Jack always dresses well, though functionally. He might get a suit destroyed on a mission, but he’ll always replace it soon with one that will be just as impressive. He has various pieces of jewelry he will wear with his suits, all of which are set with garnets. His pistols are well-cared for with ivory hilts.

history
Jack lived something of a charmed life growing up. The heir to a very productive Idaho garnet mine, Jack had access to money, education, and opportunity, which he used as any young man might: To start living excessively and gambling recklessly. If you needed to find him, chances are you’d find him in a saloon at the poker table. Jack had a gift for gambling, just as his grandfather had, the grandfather that taught him his cards, directly from the infamous Hoyle’s book of games.

Jack’s somewhat charmed life was disrupted, though, when the family fortune was called into question. His father, it turned out, had also been something of a gambler, and the terms of his early life win had been fulfilled. The spirit he’d bargained with had come to collect its price, and finding Henry unwilling to quietly pay the price for the life of success and luxury he’d been handed, he decided he was owed some interest and processing fees, in the form of the life of his wife.

Jack, ever the ne’er-do-well, at this point stepped up to save his unworthy father and his innocent brother. So began Jack’s first real deal with a devil. Mr. Hobbes, the infernal benefactor, was more than ready to make a deal for Jack’s soul, similar to how he’d gotten his hooks into his father. On one side the human cashed in his soul into chips, on the other the demon staked his own interests and wealth, not putting much stock in this little pest of a human who was all but giving his soul away. And so, in the dark of a moonless night, they sat down to play. Cards were dealt, drinks were served, and whiskey, laced with holy water, was unknowingly consumed by all. In the end, Jack held the one commodity that Mr. Hobbes did not: Time. Jack simply played his cards slowly while Hobbes began to burn from the inside out. Finally, with the chips still stacked evenly between them, Jack shot him a wicked smile and gave him an ultimatum. Jack could keep playing all night, obviously, and would, so there was only one course of action to finish this game quickly: Go all in, right now. Obviously, the demon did so, betting everything… only for Jack to fold. The pot went to Mr. Hobbes, who in frustration bet everything again, only to have Jack fold. This repeated for the better part of a half hour as the demon grew more and more desperate, until finally, Jack called. The demon hadn’t even looked at his cards for several hands, but Jack, unnoticed in the demon’s desperation, had built quite a marvelous hand up his sleeve, which he played, much to the demon’s furious relief… winning the game.

Jack’s life grew more interesting from there, as Hobbes hadn’t exactly been unknown to the government and those who deal with such monsters. Impressed with what he’d done, he was offered contracts as an agent for the government. While he didn’t exactly earn his superiors’ affection, as they apparently didn’t have much love for people who flaunted their wealth, gambled habitually, and made a scene in saloons all over the Union, they couldn’t argue with the results he got them. He became rather well known at poker tables for the way he’d buy his way in with garnets from the mine he now owned half of (true, his brother actually ran it, but he left his brother most of the profits in return for not having to bother himself with it), and found that buying into a game in such a manner had become a good way of striking fear into local monsters and wicked warlocks.

It’s unclear whether his assignment to travel overseas is a sign of his status or a sign of his superiors’ desire to get rid of him for a while. What is known is that Garnet Jack was put on a boat to London, tracking a voudon who’d murdered a governor’s mistress. With that accomplished, well, who’s to say what interests the old world will hold for him?

About / Shipper
Jack is an easy man to get along with, as long as you aren’t a creepy crawly that goes bump in the night, one of his superiors, or anyone preaching the virtues of moral living. He’s an entertaining companion, generous with the wealth he has to the point of showiness, and absolutely deadly when the chips fall and the cards come out. He’s not opposed to being friendly with anyone he comes across, in whatever way you take ‘friendly’ to mean.
RP Sample
Hi, it’s Mike
Attributes
Agility: d6
Smarts: d12
Spirit: d10
Strength: d6
Vigor: d6
Skills
Shooting: 1
Spellcasting: 4
Personality: 2
Gambling: 2

Secondary Stats

Pace: 6”
Parry: d8
Toughness: d6
Reason:0

Handle: Arjay
Age: 38
Pronouns: He/Him
Timezone: MST
Contact: Discord
Triggers: We’re good
Mature Threading: OK!
Other Characters: Arjay Lo’Ran, so damn many more.
About: You all know you love me.
age. occupation. group. playby.
thanks♥︎
All-All

113 Posts
17 Threads
Age:Ageless
Job: Admin
Ship Status:
Sexual Orientation: ;)
Kel

All Accounts Posts: 1,963
Points: 157.55€
#2


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